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How to Design Programs: An Introduction to Programming and Computing

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How to Design Programs: An Introduction to Programming and Computing

How to Design Programs: An Introduction to Programming and Computing

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Description de "How to Design Programs: An Introduction to Programming and Computing"

This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills—critical reading, analytical thinking, creative synthesis, and attention to detail—that are important for everyone, not just future computer programmers.The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects.

Détails sur le produit

  • Reliure : Hardcover
  • 720  pages
  • Dimensions :  4.3cmx20.3cmx21.8cm
  • Poids : 1406.1g
  • Editeur :   The Mit Press Paru le
  • ISBN :  0262062186
  • EAN13 :  9780262062183
  • Classe Dewey :  005.12
  • Langue : Anglais

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Read the entire review of this book. If you don't know anything about design patterns, you will be better equipped to read books on the subject after reading A Little Java, A Few Patterns. You will have a feel for Java interfaces, the Visitor pattern, and the Interpreter, Composite, Template Method,...

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This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills—critical reading, analytical thinking, creative synthesis, and attention to detail—that are important for everyone, not just future computer programmers.The book exposes readers to two fundamentally new ideas. First, it presents program design guidelines that show the reader how to analyze a problem statement; how to formulate concise goals; how to make up examples; how to develop an outline of the solution, based on the analysis; how to finish the program; and how to test. Each step produces a well-defined intermediate product. Second, the book comes with a novel programming environment, the first one explicitly designed for beginners. The environment grows with the readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.All the book's support materials are available for free on the Web. The Web site includes the environment, teacher guides, exercises for all levels, solutions, and additional projects.